Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
workcart-brake-loop
vehiclesloop
assets/content/vehicles/trains/workcart/sound/workcart-brake-loop.ogg
assets/content/vehicles/trains/workcart/sound/workcart-brake-loop.asset
assets/content/vehicles/sedan_a/sedanrail.entity.prefab
assets/content/vehicles/trains/locomotive/locomotive.entity.prefab
assets/content/vehicles/trains/workcart/workcart.entity.prefab