Sounds
11 405 on stagingIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
workcart-locomotive-bell-ding
vehicles
assets/content/vehicles/trains/workcart/sound/workcart-locomotive-bell-ding.ogg
assets/content/vehicles/trains/workcart/sound/workcart-locomotive-bell-ding.asset
assets/content/vehicles/trains/locomotive/fx/bellring.prefab