RustTip

batching.renderer_submeshes

variableclientclientadmin

Maximum number of sub-meshes a renderer can have to be eligible for batching; complex multi-material meshes above this threshold are excluded(description generated by Facepunch)

Quick info

Type
int
Default
2
Runs on
client
Class
ConVar.Batching

Example

batching.renderer_submeshes 2

In other branches

public
unchanged