batching.renderer_submeshes
variableclientclientadmin
Maximum number of sub-meshes a renderer can have to be eligible for batching; complex multi-material meshes above this threshold are excluded
Quick info
- Type
- int
- Default
- 3
- Runs on
- client
- Class
- ConVar.Batching
Example
batching.renderer_submeshes 3In other branches
- public
- default = 2
- aux02
- default = 2