
1002067672
birch_medium_tundra
ResourceTreeEntity
Quick info
- Prefab ID
- 1002067672
- Short prefab name
- birch_medium_tundra
- Health
- 750
- Image
- 3D model render
General details
- Primary class
- TreeEntity
- Base class
- ResourceEntity
- Class chain entries
- 3
Prefab path
assets/bundled/prefabs/autospawn/resource/v3_tundra_field/birch_medium_tundra.prefab
At monuments
1
Where to find on the map
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Tundra
BiomeTundra
TerrainFieldNear cliffs
GroundGrass
Never onCliff, Near beach, Beach, Forest, Forest edge, Ocean, Road, Swamp, River, Lake, Open sea, Railway, Buildings
≈ 800 per km²in groups of 6–14
Health750
Protection
how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
TreeEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain