
2404119555
hqm-ore
ResourceOreResourceEntity
Quick info
- Prefab ID
- 2404119555
- Short prefab name
- hqm-ore
- Health
- 500
- Image
- 3D model render
General details
- Primary class
- OreResourceEntity
- Base class
- StagedResourceEntity
- Class chain entries
- 4
Prefab path
assets/bundled/prefabs/autospawn/resource/ore_hqm/hqm-ore.prefab
Where to find on the map
2
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Desert, Temperate, Tundra, Arctic
BiomeDesertTemperateTundraArctic
TerrainTerrain decorNear cliffsSmall decor
Never onCliff, Near beach, Beach, Ocean, Ocean shore, Monument, Road, Roadside, River, Riverside, Lake, Lakeside, Railway, Along the railway, Buildings
≈ 10 per km²
Jungle
BiomeJungle
TerrainTerrain decorNear cliffsSmall decor
GroundDirtRockGrassForest floorStonesGravel
Never onCliff, Near beach, Beach, Ocean, Ocean shore, Monument, Road, Roadside, River, Riverside, Lake, Lakeside, Railway, Along the railway, Buildings
≈ 80 per km²
Health500
Protection
how much damage is reduced
Slash
−80%
Blunt
−80%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
OreResourceEntity→StagedResourceEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain