RustTip
metal-ore
3774647716

metal-ore

ResourceOreResourceEntity

Quick info

Prefab ID
3774647716
Short prefab name
metal-ore
Health
500
Image
3D model render

General details

Primary class
OreResourceEntity
Base class
StagedResourceEntity
Class chain entries
4

Prefab path

assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab

Where to find on the map

2

Spawns on its own across the map wherever all conditions match. Density is for a regular server.

Temperate, Tundra
BiomeTemperateTundra
TerrainTerrain decorNear cliffsSmall decor
Never onCliff, Near beach, Beach, Ocean, Ocean shore, Monument, Road, Roadside, River, Riverside, Lake, Lakeside, Railway, Along the railway, Buildings
≈ 1,700 per km²
Jungle
BiomeJungle
TerrainTerrain decorNear cliffsSmall decor
GroundDirtRockGrassForest floorStonesGravel
Never onBeach, Ocean, Ocean shore, Terrain decor, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Railway, Along the railway, Buildings
≈ 1,750 per km²
Health500

Protection

how much damage is reduced
Slash
−80%
Blunt
−80%

Yield per tool

Tea:
Stock:
Metal Ore500
finish bonus:
Metal Ore100High Quality Metal Ore2
JackhammerJackhammer15 hits · auto spot≈2,3 syield 100% +bonus
Metal Ore600High Quality Metal Ore2
Salvaged IcepickSalvaged Icepick10 hits · 5 on spots≈6,3 syield 100% +bonus
Metal Ore600High Quality Metal Ore2
PickaxePickaxe17 hits · 7 on spots≈11 syield 100% +bonus
Metal Ore600High Quality Metal Ore2
Stone PickaxeStone Pickaxe25 hits · 10 on spots≈9 syield 77% +bonus
Metal Ore469High Quality Metal Ore2
Salvaged HammerSalvaged Hammer18 hits · 7 on spots≈7 syield 71%
Metal Ore357
Bone ClubBone Club70 hits · 25 on spots≈18 syield 56%
Metal Ore277
Candy Cane ClubCandy Cane Club70 hits · 25 on spots≈25 syield 56%
Metal Ore277
RockRock50 hits · 18 on spots≈23 syield 50%
Metal Ore250

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

OreResourceEntity→StagedResourceEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain