
944296745
birch_small_temp
ResourceTreeEntity
Quick info
- Prefab ID
- 944296745
- Short prefab name
- birch_small_temp
- Health
- 750
- Image
- 3D model render
General details
- Primary class
- TreeEntity
- Base class
- ResourceEntity
- Class chain entries
- 3
Prefab path
assets/bundled/prefabs/autospawn/resource/v3_temp_beachside/birch_small_temp.prefab
Where to find on the map
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Temperate
BiomeTemperate
TerrainNear beachRiversideLakeside
GroundGrass
Never onField, Cliff, Summit, Ocean, Road, Swamp, River, Lake, Open sea, Railway, Buildings, Near cliffs
≈ 7,000 per km²in groups of 2–10
Health750
Protection
how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
TreeEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain