
2687734821
swamp_tree_c
ResourceTreeEntity
Quick info
- Prefab ID
- 2687734821
- Short prefab name
- swamp_tree_c
- Health
- 1000
- Image
- 3D model render
General details
- Primary class
- TreeEntity
- Base class
- ResourceEntity
- Class chain entries
- 3
Prefab path
assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_c.prefab
At monuments
3
Where to find on the map
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Any biome
Biomeany
TerrainSwamp
RequiredSummitMonument
Never onCliff, Near beach, Beach, Ocean, Ocean shore, Road, Roadside, River, Riverside, Lake, Open sea, Railway, Buildings, Near cliffs, Mountains, Hilltop
≈ 10,000 per km²
Health1000
Protection
how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
TreeEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain