
2891219449
wood-pile
ResourceOreResourceEntity
Quick info
- Prefab ID
- 2891219449
- Short prefab name
- wood-pile
- Health
- 250
- Image
- 3D model render
General details
- Primary class
- OreResourceEntity
- Base class
- StagedResourceEntity
- Class chain entries
- 4
Prefab path
assets/bundled/prefabs/autospawn/resource/wood_log_pile/wood-pile.prefab
Where to find on the map
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Temperate, Tundra, Arctic
BiomeTemperateTundraArctic
TerrainFieldForestForest edgeSwamp
GroundSnowGrassForest floor
Never onCliff, Summit, Beach, Ocean, Ocean shore, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Railway, Along the railway, Buildings, Near cliffs, Small decor, Hilltop
≈ 480 per km²
Health250
Protection
how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
OreResourceEntity→StagedResourceEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain